Fiedler Audio Spacelab Interstellar Audio- & Effektplugins

Fiedler Audio Spacelab Interstellar


208,00 €
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3D Reverb plugin


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Fiedler Audio Spacelab Interstellar

 

 
 
 

Highend immersive 3D reverb on any DAW

Whether you produce music or mix for film/video, broadcast, games or VR/AR, Spacelab opens up a revolutionary new way of putting all of your tracks into the right acoustic perspective. Spacelab is more than just reverb, more than just panning and more than just spatial audio. It combines these three into one plugin because they naturally belong together.

Unrivalled sound quality

Developed at the famous Fraunhofer IIS, the inventors of MP3, the immersive 3D reverb algorithm of Spacelab is sonically on par with the top tier of reverbs on the market. Ultra realistic spatial impression and a lush but crystal clear decay are available for any given room size.

Really any format

Spacelab Interstellar delivers on any given speaker layout, from stereo to 3D full sphere. If your layout is not among the extensive output preset list, you can create one fitting your needs. A superb binaural algorithm enables you to listen to and render any speaker layout onto your headphones.

The goto reverb for Dolby Atmos

Being the only reverb plug-in which directly connects to the Dolby Atmos Composer on any DAW (even stereo only DAWs), Spacelab stands out among all other reverbs. Render reverb to any speaker layout for your Dolby Atmos mix and Spacelab sources can become dynamic objects in Dolby Atmos with one simple click.

Object based heaven

Spacelab Interstellar is capable of processing up to 256 inputs and can render to arbitrary speaker layouts of up to 256 channels. The inputs become objects in the virtual room and can be placed around the listener in any direction (full sphere). The listener itself enjoys 6 d.o.f. while moving around.

EQ from all sides

A very special feature of Spacelab Interstellar is the spatial EQ which lets you shape the sound of the reverb for a total of 8 directions all around you, again in full sphere. That way the reverb tail will never clutter the mix while staying as present as you want it to be.

Every source is unique

Every object in a real environment has a unique position depending pattern of early reflections which adds to it's spatial perception. Spacelab takes reverb rendering to the next level by incorporating this effect dynamically for all objects, even while moving around, a feature not to be found in any other reverb plug-in.

Key Features

  • Ultra realistic room simulation, from small boxes to huge venues
  • Arbitrary speaker layouts, from mono to full sphere 3D-audio, with up to 256 speakers
  • Spectral and spatial sculpting of the reverb tail with the Spatial EQ
  • Reverb time separately adjustable on 9 frequency bands
  • Individual early reflection pattern for each object depending on its position, continuously changing when moving through space
  • Up to 256 inputs (objects), using the Spacelab Beam plugin to bypass routing limitation of your DAW
  • Full sphere binauralizer, monitor through and produce for headphones
  • Distance-dependent rendering of object motion and corresponding reverb changes
  • Automate snapshots to switch between different reverb settings throughout your session
  • Dynamic automation for simplifying complex automation of hundreds of parameters
  • Create individual speaker layouts with the speaker layout editor
  • Classic mode for send/return operation / Object mode for object based mixing

3D panning

  • Position your objects around the listener in the virtual room
  • 3D-view for best overview of your object arrangement
  • Listener with 6 degrees of freedom, perfect for film and VR/AR
  • Individual dry/wet and spread for each source
  • Source Automation via Spacelab Beam

Dolby Atmos

  • Direct integration into our Dolby Atmos Composer workflow
  • MPEG-H
  • Export your work in the MPEG-H production format using the optional MPEG-H Exporter

Requirements

Mac

  • Plugin formats: VST3, AU & AAX
  • System: macOS 10.14 to 14.x
  • CPU: Intel min. 2 GHz, x64 with at least SSE3 support, or Apple Silicon
  • Graphics: min. 1440 x 900 px, OpenGL 3.3 or newer
  • Memory: min. 4 GB RAM

Windows

  • Plugin formats: VST3 & AAX
  • System: Windows 10 & 11
  • CPU: Intel min. 2 GHz, x64 with at least SSE3 support
  • Graphics: min. 1440 x 900 px, OpenGL 3.3 or newer
  • Memory: min. 4 GB RAM
  • Manual (PDF)
  • Download Installer
  • Download Templates (Knowledge Base)

1426-1000

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